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1. T2 BPOs -- can I get a DEV reply? - in Science and Industry [original thread]
This horse is quite dead... let it go. If the OP did some actual research on the forums he would find that there have been numerous discussions about this already. All of them have resulted in that tech 2 BPO's are not a problem really. I do bel...
- by Kryss Stevenson - at 2011.11.17 03:05:00
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2. PI Links - in Science and Industry [original thread]
Look at the length of the link (not how long it looks on the planet, but the actual "km" value) Planets vary in size and so do the length of the links ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.10.13 16:11:00
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3. Invention Mechanics change? - in Science and Industry [original thread]
Last invention run was 600 tries... 312 successes, which is higher than I normally get. Usually a little lower than 50%, but this last run evens it out nicely. ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.10.12 12:45:00
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4. Regarding Lonetrek Salvage and Scrap. - in Crime and Punishment [original thread]
Mmmà well, the corp I was part of was recently war decced by LSS and I have a completely different view of them. At no point did I ever get the impression that they where just a bunch of griefers. @ Mr. Jebidea. If they war decced your corp for ...
- by Kryss Stevenson - at 2010.10.06 13:09:00
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5. PI Question - in Science and Industry [original thread]
It is lost. They are not really that smart. They will keep on producing and dumping it on the planet. ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.09.29 14:28:00
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6. PI Extractor Diminishing Returns w/ Multiple Players - in Science and Industry [original thread]
I am not CCP is though Besides got to keep the console kiddies occupied ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.09.29 13:12:00
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7. PI Extractor Diminishing Returns w/ Multiple Players - in Science and Industry [original thread]
No the system is not flawed. If I remember correctly it was stated that if to many people were extracting from the same hot spot the would be diminished returns for all. You can send a strongly worded mail to the poster, but it is not going to do...
- by Kryss Stevenson - at 2010.09.29 12:06:00
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8. Invention Issues - in Science and Industry [original thread]
109 successes out of 200 tries.... invention working as intended. No stealth nerf. Do more inventions it will even out ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.09.07 15:07:00
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9. Giving Invention a Boost. - in Science and Industry [original thread]
Edited by: Kryss Stevenson on 27/08/2010 12:06:01 I think I have the perfect boost to invention. The main problem really is that the easier you make invention the more products gets onto the market therefore the price will go down due to overs...
- by Kryss Stevenson - at 2010.08.27 11:55:00
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10. Item Wear-Out: A Market Stimulus - in Science and Industry [original thread]
It would not do anything to the market with the exception of being an other isk sink. most of the time things go pop in pvp. Not everyone run safely in missions you know. ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.08.26 19:58:00
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11. Giving Invention a Boost. - in Science and Industry [original thread]
exactly my point ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.08.26 18:12:00
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12. Giving Invention a Boost. - in Science and Industry [original thread]
Mmmm.... I have not seen any CCP response in any of these very important discussions. Either way they won't be able to look at them until 17 or is it now 16 months from now? They have more important things to consider, like how the different hair ...
- by Kryss Stevenson - at 2010.08.26 17:49:00
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13. Giving Invention a Boost. - in Science and Industry [original thread]
Okay, since people like to throw numbers out there to show the ôevilsö of the BPOs. Can you tell me what is preventing me from opening up 5 accounts and train all three slots on each of those to run inventions and manufacturing? And mind you the ...
- by Kryss Stevenson - at 2010.08.26 12:15:00
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14. Giving Invention a Boost. - in Science and Industry [original thread]
Since this is an other tread that is about the ôevilsö of tech 2 BPOs *sigh* First of CCP is not going to remove themà they have more things to worry about at the moment. Like lagà less lag more fights more modules and ships being destroyed and r...
- by Kryss Stevenson - at 2010.08.25 13:06:00
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15. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Whitehound if you think that there is a problem then file a petition with CCP that is the only way that they will know. With out that there is no problem that they need to be concerned about. ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.08.23 19:57:00
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16. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
As far as i know CCP will only remove items from game if and only if they break the game, ie. cause massive lag and or unintended consequences (getting concorded in high sec when one of your mines blow someone up in low sec) or your ships travel s...
- by Kryss Stevenson - at 2010.08.23 18:53:00
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17. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Please tell me how it "ruined" the "fun" of invention? I never knew invention was supposed to be "fun". ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.08.23 17:16:00
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18. No subject - in Science and Industry [original thread]
Edited by: Kryss Stevenson on 23/08/2010 17:13:31 Please delete hit wrong button ______________________________ Rock's fine, Nerf paper
- by Kryss Stevenson - at 2010.08.23 17:13:00
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19. shield/capacitor bug, client side? - in EVE General Discussion [original thread]
Are you running windows 7 by chance? I have had the same problem and this is on a brand new computer. The system clock would be off by 4 minutes every 15 minutes or so. Fixed it by running an other program in the back ground that seemed to fix it ...
- by Kryss Stevenson - at 2010.08.18 19:01:00
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20. How many t2 Bpo's are there? - in Science and Industry [original thread]
From what I remember reading (and I have not been able to find it again so i might be a bit off) was that there where initially 20 of each non-ammo BPO and 40 of each ammo type. As to how many are left in game I could not tell you. There are alw...
- by Kryss Stevenson - at 2010.08.18 12:10:00
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